HADR 1.5.2020 weekly build update
HADR » Devlog
Hey
this is a first devlog in an upcoming series of DOZENS more devlogs. Today i uploaded a newest build including 9 playable "rooms". I tweaked the cloth some more and this week was mainly refactoring systems that were shattered all over the place into one universal system. That goes for fading, bluring and camera movement. Next week i plan to do something similar with audio snapshots.
new room: MAZE
It was a room I had in some state earlier but it was too big and unmanagable. So i descoped it ALOT, and added some more dreamy atmosphere. Also, tons of mist instead of floor because i can now.
Files
HADR latest builds
External
Apr 24, 2020
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HADR
Be a piece of cloth in the wind.
Status | Released |
Author | Dominik Konecny |
Genre | Puzzle, Adventure |
Tags | Atmospheric, Experimental, Exploration |
Languages | English |
Accessibility | Subtitles, Interactive tutorial |
More posts
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- Hadr : releaseOct 06, 2020
- Hadr : how music was madeSep 30, 2020
- Hadr : devdiaryAug 17, 2020
- HADR DemoJul 29, 2020
- HADR 05.07.2020 Weekly UpdateJul 05, 2020
- HADR 19/16/2020 Weekly updateJun 19, 2020
- HADR 12.06.2020 Weekly UpdateJun 12, 2020
- HADR 5.6.2020 Weekly updateJun 05, 2020
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